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ExecutableCrafting

ExecutableCrafting

Custom Crafting, Ultimate Custom Recipe System for Minecraft Servers!

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Description




What is ExecutableCrafting ?
ExecutableCrafting empowers Minecraft server owners to go beyond vanilla and create fully customized, condition-based crafting recipes with zero coding required. Add custom crafting, anvil, or furnace recipes, enforce player conditions, group recipes, and even build entire interactive recipe books β€” all using an intuitive interface and YAML configs.
Whether you're creating a hardcore RPG survival experience, a magic PvP server, or just want better control over your crafting system, ExecutableCrafting is the plugin you've been looking for.


Why choosing ExecutableCrafting ?
  • 🎯 Absolute Control – Define exact item checks (material, display name, NBT, etc.) with itemCheckerType
  • πŸ“š Custom Recipe Books – Showcase recipes to different player groups, worlds, or permissions
  • πŸ” Group Recipes – Apply shared conditions or commands to whole recipe sets with wildcards
  • βš™οΈ Highly Configurable – Shape or shapeless recipes, custom outputs, commands on craft, and much more
  • πŸ”„ GUI Editing – Built-in editor commands for quick in-game crafting setup
  • 🧠 Smart Conditions – Restrict crafting based on player stats, location, placeholders, or permissions
  • πŸ’¬ Message Customization – Tailor every feedback message, tooltip, and display element
  • πŸ”₯ Works with ExecutableItems – Craft or modify powerful items via recipes


Features
  • πŸ”¨ Crafting, Furnace & Anvil Recipes
    • Customizable shaped/shapeless crafting
    • Support for anvil merging (with custom or dynamic results)
    • Furnace smelting recipes (with XP and cooking time)
    • Use real Minecraft items, ExecutableItems, or both
  • πŸ§ͺ Advanced Recipe Conditions
    • Player Conditions: health, level, world, permissions, placeholders…
    • Block Conditions: crafting station type, location
    • Placeholder Support: dynamic values from PlaceholderAPI
  • πŸ“š Dynamic Recipe Books
    • Display recipes in categorized GUI books
    • Customize which players see which recipes (by group, perms, or world)
    • Use folders, colors, and filters to keep your crafting organized
    • Preview crafting outcomes with internal clickable recipes
  • 🧩 Recipe Groups
    • Bundle recipes with shared behaviors
    • Add universal messages, checks, or conditions to whole categories
  • ✍️ Custom Item Results
    • Easily define output items


Commands & Permissions
CommandDescriptionPermission
/ec reloadReload the plugin configec.cmd.reload
/ec create <id>Create a new recipeec.cmd.create
/ec edit <id>Edit an existing recipeec.cmd.edit
/ec delete <id>Delete a recipeec.cmd.delete
/ec show or /ec editorOpen the GUI recipe editorec.cmd.show
/ec groups-create <id>Create a recipe groupec.cmd.groups-create
/ec groups-delete <id>Delete a recipe groupec.cmd.groups-delete
/ec book <player> <book>Open a recipe book for a playerec.cmd.book


Custom conditions and custom commands
In the recipe you will be able to check and run everything. We worked hard on a custom library SCore that offers more than 100 custom conditions and more than 100 custom commands. (wiki)

Version History

v1.26.6.13Latest
Jun 21, 2026
0 downloads
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