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Special Behaviors

Consumables

Items being renewable whilst having usage

For example, if you created a snowball or a cookie, if you consume them in their usual vanilla ways, as long as the item's usage hasn't reached 0 usage, you can reuse them. They will only vanish from your inventory the moment the item's usage reaches 0.

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Copy this into ExecutableItems and reload

From the SCore custom commands reference. Paste it into a config, run the plugin's reload command, and you have a working starting point to edit.

activators:
  activator0: # Activator ID, you can create as many activator on the activators list
    option: # Here goes an activator that is at least instance of player
    playerCommands:
    - ABSORPTION amount:5 time:200 # Gives the player absorption
  activator1: # Activator ID, you can create as many activator on the activators list
    option: # Here goes an activator that is at least instance of target
    targetCommands:
    - ABSORPTION amount:5 time:200 # Gives the target absorption
ExecutableItems

Plugin used on this page

ExecutableItems

Custom items with abilities, activators and commands — no code.

  • 5.0/5 from 10 reviews
  • 3.2K servers running it right now (bStats)
  • 52 downloads on SPlugins

€19.99

one-time, lifetime updates

Created Nov 17, 2025Last updated Nov 17, 2025 by Ssomar
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