Special Behaviors
Consumables
Items being renewable whilst having usage
For example, if you created a snowball or a cookie, if you consume them in their usual vanilla ways, as long as the item's usage hasn't reached 0 usage, you can reuse them. They will only vanish from your inventory the moment the item's usage reaches 0.
Try it now
Copy this into ExecutableItems and reload
From the SCore custom commands reference. Paste it into a config, run the plugin's reload command, and you have a working starting point to edit.
activators:
activator0: # Activator ID, you can create as many activator on the activators list
option: # Here goes an activator that is at least instance of player
playerCommands:
- ABSORPTION amount:5 time:200 # Gives the player absorption
activator1: # Activator ID, you can create as many activator on the activators list
option: # Here goes an activator that is at least instance of target
targetCommands:
- ABSORPTION amount:5 time:200 # Gives the target absorptionPlugin used on this page
ExecutableItemsCustom items with abilities, activators and commands — no code.
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Created Nov 17, 2025Last updated Nov 17, 2025 by Ssomar
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