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๐Ÿ’Ž Gems and sockets

A gem is an item that gives a power to another item. To work, it must be put in a socket of that item.

Reading a gem

The tooltip of a gem, with numbered parts

  1. Name and level of the gem, in Roman numerals.
  2. Tier and level. See below.
  3. Category, and the items it goes on.
  4. What it does, with the numbers at its current level.
  5. XP bar. The XP it needs for the next level.
  6. How to socket it, and the chance of success.

Tiers

Most gems have 10 levels. Levels are grouped in 4 tiers. A gem looks better at each tier: rough at first, then clean, then glowing, then surrounded by a halo.

TierMost gemsSupports and relics
ChippedLevels 1 to 3Level 1
FlawlessLevels 4 to 6Level 2
PerfectLevels 7 to 9Levels 3 and 4
RadiantLevel 10Level 5

The same gem at the 4 tiers

Sockets

An item can hold as many gems as it has sockets. New items start with:

ItemSockets
Swords, axes, maces, tridents, spears1
Bows, crossbows1
Pickaxes, shovels, hoes1
Armour0
Anything else0

Use a Socket Drill to add a socket, up to 3 per item. Your server may have changed these numbers.

Reading a socketed item

The tooltip of a sword with two gems and an empty socket

  1. Sockets, as icons, and how many are used.
  2. Each gem, with what it does at its level. (+2) means a support gem is boosting it.
  3. A support gem, and the gems it is linked to.
  4. An empty socket.

When you hold a socketed item, its gems also show at the top of the screen, with a ring for their XP:

The sockets of the held item at the top of the screen

Inspecting an item

Sneak + press F (swap hands) with a socketed item in your hand. It floats in front of you with its gems around it. Press F again to stop.

Inspecting a sword: its name, its gems orbiting it and the list of sockets

Rules between gems

  • A gem only goes on some items. Hold it on your cursor over an item to see if it fits.
  • An item cannot hold the same gem twice, unless the server allows it.
  • Some gems cannot share an item. Right-click abilities are limited to one per item, so two abilities never share a button. An item can hold only one relic.
Created Nov 8, 2026Last updated Nov 8, 2026 by Ssomar
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