Block disappears | Limit
This tutorial works on free version.
Make the block disappear after "x" uses
- If this is the case, let's say we want to set that our item can only be used 10 times, we should go to the main GUI Editor.

- And click on the bucket of "Usage"

- Remember we want the item to disappear after 10 times the activator we created triggers, so we will set this value to "10"

- And that's it.
Make the block NOT disappear.
- In this case, we would like our block to trigger the activator infinite times without the item disappearing, so we have to go to the main GUI Editor.

- And click on the bucket of "Usage"

- And set this value to "-1"

- Once did that, the block won't disappear after triggering the activator.
Try it now
Copy this into ExecutableBlocks and reload
From the SCore custom commands reference. Paste it into a config, run the plugin's reload command, and you have a working starting point to edit.
activators:
activator0: # Activator ID, you can create as many activator on the activators list
option: # Here goes an activator that is at least instance of player
playerCommands:
- ABSORPTION amount:5 time:200 # Gives the player absorption
activator1: # Activator ID, you can create as many activator on the activators list
option: # Here goes an activator that is at least instance of target
targetCommands:
- ABSORPTION amount:5 time:200 # Gives the target absorptionPlugin used on this page
ExecutableBlocksCustom blocks that react to players, with activators and commands.
- 5.0/5 from 8 reviews
- 418 servers running it right now (bStats)
- 14 downloads on SPlugins
€14.49
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Created Oct 26, 2025Last updated Jun 22, 2026 by Ssomar
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