Custom Commands
Documentation for all custom commands available in the plugins.
:::warning Vanilla commands with a # tag
In YAML, a space followed by # starts a comment, even inside a command. - execute if block ~ ~-1 ~ #minecraft:sand run say hi is cut at # by the YAML reader before the plugin sees it. Put the line between quotes: - 'execute if block ~ ~-1 ~ #minecraft:sand run say hi'. (@e[type=#minecraft:undead] is fine: there is no space before the #.)
:::
Try it now
Copy this into ExecutableItems and reload
From the SCore custom commands reference. Paste it into a config, run the plugin's reload command, and you have a working starting point to edit.
activators:
activator0: # Activator ID, you can create as many activator on the activators list
option: # Here goes an activator that is at least instance of player
playerCommands:
- ABSORPTION amount:5 time:200 # Gives the player absorption
activator1: # Activator ID, you can create as many activator on the activators list
option: # Here goes an activator that is at least instance of target
targetCommands:
- ABSORPTION amount:5 time:200 # Gives the target absorptionPlugin used on this page
ExecutableItemsCustom items with abilities, activators and commands — no code.
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Created Nov 23, 2025Last updated Sep 26, 2026 by Ssomar
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